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Post by Pink on Mar 25, 2018 22:04:49 GMT
Thanks DD for spotting this post
This has been posted on the playrix website.
Ok, it appears I may have angered/frustrated/irritated a few on here, that was not my intention, any perceived arrogance was born out of the knowledge that the 135 ratio doesn’t appear to have changed (which is probably why playrix responses have been as they have). Anyway, as a sort of apology and the fact that global domination has completely taken all the fun out of the game for me i’m going to leave you all with a little gift and maybe save some people some money at the same time, please bear with me ������. For those in co-ops who do use tc to refresh, when you start the race, only refresh the cells which have 135’s on them, you’ll find 1or 2 have a better return than others, stick with those 1/2 cells for the entire race, you’ll find your 135 ratio increase from (from what I’ve read 2-5%), to anything from 33% upwards. For those that refuse to use tc, do the same at the start but dump only those cells after they growback, do not dump the entire board and stick to a maximum of 6 cells dumped at a time, for non payers I recommend only 4 cells but dependent on the size of the co-op you may want to ‘open up’ a couple of extra cells, once again your ratio will increase to anything upwards of 22.5%. For even better results try to limit your dumping to specific times (preferably the very minute after the clock turns the hour (for example dump at 12:00, 13:00 etc), I hope you all enjoy your increased ratio of 135’s and it makes the game less of a chore for some and instills some fun back into it. I’m likely to become an outcast in glb teams now lol, but as I said at the start, been there, done that, bored with it now, time for me to get back to playing for fun and playing the game rather than the game playing me, again, apologies for any upsets I may have caused in earlier posts, I hope this makes up for it a bit, happy gaming everyone ������������
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Post by cathy on Mar 25, 2018 22:51:02 GMT
Yes that Deano guy is really something. Don't have to like him, but Kudos for him posting this. I actually think all of this works, give or take. Most of this is not of interest to us, as long as we don't turn into a race-devoted co-op But there's one thing we might keep an eye on: (...) do not dump the entire board and stick to a maximum of 6 cells dumped at a time (...) This I would like to try to maybe better the results of good tasks. Meaning: Don't dump too much from the board, but also don't leave too much. Half-empty is best. If the board is half-empty and a crappy one pops up, keep it for now. Happy racing
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Post by Pink on Mar 25, 2018 23:13:32 GMT
I'm interested in keeping an eye on the 135 cells too tho!
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Post by cathy on Mar 25, 2018 23:34:26 GMT
I'm interested in keeping an eye on the 135 cells too tho! Yay! Good luck with that! Dunno how that can work for us. But if it can ... I'm in.
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Post by _DD_ on Mar 26, 2018 5:47:48 GMT
And dumping at the full hour only is also worth a try. I don't see how a test will work, though, if not everybody reads the board here. Next, how to see/know ingame, which the relevant board fields are. Looks like we'd need a list.
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Post by Pink on Mar 26, 2018 14:16:57 GMT
I agree that this is going to be quite difficult to implement initially, especially at the start of the week. But it might be good to take screenshots of the board, when we're on to see if we can monitor the board. Should be easy before we start racing at any rate, as that might give us some idea of which ones to monitor at least.
I'm also wondering whether it's worth changing our individual race time to match the summertime changes, or just keeping our times as they were before the clocks went forward.
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Post by _DD_ on Mar 27, 2018 8:36:57 GMT
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Post by Pink on Mar 27, 2018 11:53:22 GMT
Hi DD, no the screenshots should continue at least for today anyway, before and after each dump, so we can see what those empty cells populate.
As for Miss W's comment, I've always found her to be quite sniping so don't really pay her much attention. Deano has been in givers co-op for quite a while and he's saying that he's out of GLB racing at the mo. Maybe that is one of the strategies they and others use, maybe as FrankFrank suggested it's more complicated than that. Either way, it won't hurt for us to try it. One thing I don't understand is why they think he's saying this to fool the opposition, so to speak, as those on the forum aren't the opposition. They're not interested in the GLB, they're only interested in getting more 135s on the board.
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Post by Pink on Mar 27, 2018 12:15:24 GMT
This is the board that we have at the time of posting and I've numbered them accordingly. Now we just need to see how well those 135 cells populate and how the empty and low point cells regenerate through the rest of the day. All screenshots can be sent to me and then I can work out whether we do notice any difference. Also, if dumpers never leave more than 6 empty cells, we can see how well (or not) those empty cells populate. So, we're asking that dumpers take a screenshot before and after dumping to enable me to monitor the taskboard. Edit: So far I'm finding that cells 1, 6 and 11 are giving us the worst tasks. Consistently under 125 with cells 2 & 7 very close behind. The best cell for 135 tasks is cell 3. None of the other cells really stand out. So I'd suggest when looking to dump tasks, give priority to dumping cell 3 and give the lowest priority to cells 1, 6 and 11.
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Post by _DD_ on Mar 27, 2018 12:55:52 GMT
Hi DD, no the screenshots should continue at least for today anyway, before and after each dump, so we can see what those empty cells populate. As I said, no "continue", as someone just started dumping silently. I'm afraid I don't understand your plans there, so I'll better stay out of the dumping. I'm not even sure I'll dare to TAKE a task, lol. And I also found Winter's question worth a 2nd thought, that the board (algorithm) will not know whether a task from whichever cell has been 'taken' or 'dumped'; it might both 'destroy' the pattern. Many thanks for the explanation re the forum post!
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Post by Pink on Mar 27, 2018 19:58:32 GMT
It would be great if anyone who can take screenshots and email them to me, could do so, at least for the rest of today and possibly tomorrow too, maybe even longer, depending on what I can or can't glean from the screenshots I have. Not everyone will be able to do so, and not everyone will remember to do it every time. What we're looking to ascertain, is whether some cells do give better results than others. The more screenshots I have to analyse, the better.
As DD noted, Deano has also said dumping could be better done on the hour. This is something that I don't think is feasible early in the race when so many are wanting tasks, but it could be something we can look at towards the end of the week when/if fewer members are wanting tasks.
The reasoning behind only leaving 6 empty cells when dumping, is to try to avoid the scenarios when all but maybe one or two tasks are left on the board. It appears that this leads to more low point tasks being generated, rather than allowing more room for a 135 task as we have currently been doing.
So, no one should avoid taking a task, even if it means leaving more than 6 empty cells on the board. As they regenerate, and may be low points, we will keep them on the board rather than dumping immediately as we would normally have done. This way if we have 2 new cells fill with low point tasks, it might lead to at least one other cell giving us a 135 task.
The focus is on only dumping 6 cells max rather than all low point tasks that appear on the board.
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Post by _DD_ on Mar 27, 2018 22:21:32 GMT
In any case it's remarkable that we had FIVE 135's here. And if I got it right, these 5 (or 1 more) would be the ones to refresh - by taking them, of course, not dumping. At the full hour, yes, was said to increase the chances, but I'm no mathematician). well, good luck with getting all this to work! *g*
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Post by Pink on Mar 29, 2018 16:22:43 GMT
So far I'm finding that cells 1, 6 and 11 are giving us the worst tasks. Consistently under 125 with cells 2 & 7 very close behind. The best cell for 135 tasks is cell 3. None of the other cells really stand out. So I'd suggest when looking to dump tasks, give priority to dumping cell 3 and give the lowest priority to cells 1, 6 and 11. I've edited the post above with the screenshot to make it easier to refer to the cells.
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Post by Pink on Apr 3, 2018 0:30:17 GMT
For tomorrow's race, I'd like to get a couple of screenshots of the board in the hours before we kick off, just to see how quickly we get 135s and where, plus keeping an eye on the cells. I'll also be taking screenshots regularly to try to keep an eye on the length of time tasks are on the board. If anything is there longer than 2hrs it should be dumped, even if it's 135. For 135s might be good to post a message in chat, saying if it's still there in an hour, dump.
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Post by _DD_ on Apr 3, 2018 15:14:59 GMT
Hi Pink, a question, which seems to have scrolled in Chat: you said in Chat today "trains and planes can be reserved". I don't understand that for trains, as they don't need preparation. So I searched here and find them in the list (can be reserved), plus the extra thread about trains, where at least 4 ppl like to do them.
So, the under 135 can be reserved as "don't dump", like everything can. What is with 135-trains? Normal case is, they can't be reserved, as they don't need preparation. If it is also/just the "no dump"-request, it can be taken by anyone else, although we don't usually do that with 135's.
As mentioned above, there are at least 4 ppl taking them. It would also be an idea, IMO, to reconsider this "dump immediately"-reaction, which was more appropriate in the past, or 'developed'at a time where indeed only Mac took them.
So, what is it?
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